Game-Based Learning: Evaluating Math Games

Teach Better TeamBlog, Engage Better, Innovate Better, Tech Better

TL;DR: Game-based learning is a great way to engage students in exploring a math concept in a new way. Not all free (or even paid) math games are created with equal care and research. Math games have an incredible opportunity to affect students’ mindsets about math, confidence in their abilities, perseverance, grit, and so much more. However, not all math … Read More

Tech Better Using ISTE’s Standards for Students

Debbie TannenbaumBlog, Lesson Plan Better, Tech Better

TL;DR: The ISTE student standards help students acquire skills to become a digital age learner. The 7 ISTE Standards for Students are categorized by: empowered learner, digital citizen, knowledge constructor, innovative designers, computational thinker, creative communicator, and global collaborator. Back in October 2021, I wrote about how you could tech better using the ISTE Standards for Educators. But did you … Read More

Tech Better using UDL

Debbie TannenbaumBlog, Differentiate Better, Engage Better, Lesson Plan Better, Tech Better

TL;DR: Universal Design for Learning helps educators engage students and accommodate different learning styles, interests, and needs. Technology can be used to enhance students’ experiences in your classroom and reach all learners. Reflect on your practices and see what you can do to provide multiple ways to engage, represent, and provide a means for action and expression for your students. … Read More

ISTE Standards for Educators

Debbie TannenbaumBlog, Engage Better, Reflect Better, Tech Better

TL;DR: It’s time to reflect on your use of the ISTE Standards. ISTE standards consist of Learner, Leader, Citizen, Collaborator, Designer, Facilitator, and Analyst. So far this year, we have discussed planning with INTENT and planning to CONNECT.  This month’s post takes those two posts and digs deeper. To begin with, it will strategically introduce you to another way to … Read More

Learning Opportunities for Elementary Gamers

BreAnn FennellBlog, Engage Better, Innovate Better, Lesson Plan Better, Tech Better

TL;DR: This post shares learning opportunities for elementary gamers, including Sumdog, Teach Your Monster to Read, Prodigy, and Boddle. These learning opportunities for elementary gamers bring fun and play to learning. Learning Opportunities for Elementary Gamers Now that we are about a month into the school year, I have had the opportunity to introduce some favorite educational websites and explore a … Read More